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Goldfarmers
ES ES-OVNI CTX-S014-SS007-0007 · Item · 2010
Part of Non-Identified Video Observatory (OVNI)

Multiplayer online games have given rise to a virtual economy in which all kinds of virtual assets, from in-game currency to magic shields and whole characters, are traded against real world currency. In China, tens of thousands of gaming sweatshops hire people to play games like World of Warcraft and Lineage. The gaming workers kill monsters and loot treasures for 10-12 hours a day to produce virtual assets that are exported all over the world. Western gamers call them "Chinese gold farmers" and many myths about them circulate in the game universe.

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GLOBALIZATION
ES ES-OVNI CTX-S006 · Series · 1999
Part of Non-Identified Video Observatory (OVNI)

Observatory Archives 1999

/ CONTEXT 1994 - 2020

Observatory Archives 1999

The theme of OVNI 1999 is the journey that goes from the social to the private and vice versa, with the understanding that they are part of the same continuous fabric. Memory/Collective Fiction. Dreams/Personal Memories. Standards and archetypes and individual irreducibility. Media paranoia and stories of schizophrenia. Social passions and love stories. The “American dream”, the “European dream”. Temporary Autonomous Zones and Other Worlds.

Thematical screenings

Hall and Auditorium.  Simultaneous Screenings

Centre de Cultura Contemporània de Barcelona

Montalegre 5. 08001 Barcelona

ES ES-OVNI CTX-S011-SS002-0003 · Item · 2002
Part of Non-Identified Video Observatory (OVNI)

January 31, 2002. Gallipoli Port, a pier exposed to the northern wind. While an elderly fisherman goes off to sea in his small boat, as he does every day, a large, unknown ship full of men and women floats through the waters a few miles from Gallipoli. In the meantime, the wait builds up back at the port.

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